Here, you can find ways to beat a boss if you're stuck! Credit to DarkLynx
Ansem (All Stages)...
Stage 1
------- HP :: 1500
Exp :: 10,000
--------
Ansem has his guardian with him. Try to follow him where ever he tends to go and
attack him. He is resistand to magic so do not bother trying to cast it on him.
The Guardian on Ansem's back may attack himself to Sora. This is not good. He
will drain a large ammount of HP from Sora if he attempts to attack Ansem, so
its best to let him repeal off before continuing your assault.
Stage 2 (DarkSide)
--------- HP :: 900
Exp :: 8000
---------
You have been here before, and you know the drill. Just contnue to take out his
arm, or maybe climb up to his head and deal some damage. He should be no problem
at this point in the game for you.
Stage 3 ( Ansem and Guardian)
---------- HP :: 12000
Exp :: 20,000
----------
Ansem tries to kill off Sora this time. Sora has no allies in here and he is
alone in this confrontation. Cast Aeroga on Sora to repeal some of his attacks.
Try to stay as far away from him when he starts to Zap accross the battlefield.
Also he has a new attack similar to Cerberus, in the way that you must keep
moving. Once he stops, you can unleash the Ragnarok ability on him and continue
this patter untill he goes down once and forall in his human form.
Stage 4 (World of Chaos)
-------- HP :: 1500
Exp ::20,000
--------
Ansem is now a bit larger. This may seem like a rematch from the Ursula and
Chernabog fight, but treating it as that is a big misstake. Since Ansem now has
a swallow with him, going behind him is a huge misstake. Cast Aeroga on yourself
and close in on him to attack him with all youve got. If your HP is too low fly
away from him and cast Curaga or use a potion, then close in on him and hope to
kill off his stage also. His attacks are not that big of a threat though.
Stage 5 (Room Core)
---------
In this room, you can retrieve one of your allies back to help you. This room is
pitch black and you almost see nothing. Its best to lock on and destroy the
enemies that way. Lucky for you the enemies are just regular shadow heartless.
Once they are all gone destroy the time warp thing in the middle of the room to
get out.
Stage 6 ( Artilerry)
-------- HP :: 120
--------
Float up to the world of chaos, and destroy all the artilery that fires little
beams at you. This shouldnt be to dificult. Cast Aeroga on you to repeal their
attacks also.
Stage 7 (Room Core 2)
--------- HP :: 30
---------
Now you can get your second ally back. Defeat all the heartless in this room,
and again destroy the time warp in the middle afterwards to regain your party
back. Then exit for a last confrontation with Ansem.
Stage 8 (Face)
-------- HP :: 1200
Exp :: 3000
--------
Now go back out to the face of the World of Chaos. The face just has a lot of HP
but is not difficult to defeat at all. Cast Aeroga on Sora and start wacking at
it with the RAgnarok or combos to take it out.
Stage 9 (Main Core)
---------- HP :: 300
----------
This is it. The last stage of the battle. Attack the main core and ignore all of
the little artilery that came back. Once you do this, you have completed the
game and defeated all the forms that Ansem has.
Item id #5256
Antisora...
------ HP :: 750
Exp :: 2000
------
This heartless has may of the same attack patterns as a regular shadow heartless
enemy. It has a tripple HP bar also. Continue to attack it untill it reaches his
yellow HP bar. Now its time to get strategicall. Antisora decides to split into
3 forms. Only 1 of them is the real one, so make sure you attack them all to
harm him a little as well. Its not that hard to find him either so just keep on
attacking him untill he is done for. That is pretty much the only strategy that
Antisora likes to use during this battle.
Item id #5248
Behemoth...
--------- HP :: 1350
Exp :: 16,000
---------
Behemoth is an easy battle. Just hop on its back and continue to damage its horn
in order to kill it. It may have a lot of HP, but its a slow attacker and can
take a lot of damage fast.
Item id #5254
Captain Hook...
-------- HP :: 900
Exp :: 3400
--------
Captain Hook is skilled with the blade. There are many other enemies around
Captain Hook, such as ship heartless and regular shadow enemies, but dont bother
with them. They will just get replaced if you take them down. Try to keep this
battle on the ground as much as possible, despite your ability to fly. Once you
lock on to Captain Hook, do not wander away from him. You have Donald and Goofy
for healing purposes, so you dont need to worry about your health. Captain Hook
has multiple attack combos that are lethal. As you guessed this is not an easy
battle, but as long as you stay on him and dont give him any chances of attacks
then you will be fine and be able to survive his attacks. Also to make things a
bit easier you should learn by now that Aero is your friend. Do not hesitate to
also use Cura ince you deplete his HP to low. You might need it.
Item id #5249
Cave of Wonders...
--------- HP :: 380
Exp :: 400
---------
You just can't have Agrabah without the cave of wonders. The main problem is the
cave's eyes. That is also the only way that you can deal damage to it. Have
Donal and Goofy hold back the regular enemies while Sora climbs on the cave's
head and attacks the eyes. After they are both out, not only will it be a lot
easier to take it down, but those damaging beams will no longer phase you as
they are gone =D
Item id #5226
Cerberus...
--------- HP :: 600
Exp :: 200
---------
This is the most difficult boss battle up to this point. Cerberus has a lot of
HP, and its almost imposible to hit him. Magic attacks wount phase him much
either. His attacks differ, from making shadow attacks rise up from the ground,
which can be avoided if you keep moving, and biting at you with all 3 heads. All
attacks are lethal. You can jump on his back if you wish and attempt to hurt him
but it wount work that great. If you see him standing on his hind legs, get out
of the way and make sure you jump after he lands. A shockwave will occur
damaging the whole party if hit. When you try to hit him, make sure you only
attempt to hit one of his outside heads. This will still be difficult, but if
you go for the middle, you will 3x more damage then regular. If you cant do it
at this point, just continue on with the game and come back later when your
leveld up a bit more.
Item id #5211
Chernabog...
--------- HP :: 1500
Exp :: 15,000
---------
This is almost a replica of the Ursula battle. You can float in this battle so
no need to worry. Try to get in the back of his head and start attacking him
with the Ragnarok or Ars Arcanum. You can easily tell when he is going to attack
as he tends to pull his head back. You can avoid the projectiles from him by
casting Aeroga on the whole party. Not that dificult of a battle.
Item id #5255
Clay + Powerwilds...
----------- Clayton HP :: 250
Clayton Exp :: 250
---------- PowerWild HP :: 30
PowerWild Exp :: 4
----------
The major battle in here is Clayton. Lucky for you that he only has one attack.
He seems to wander away from you and take his shotgun and shot you. Run up to
him and do a chain combo to quickly end the battle. Then the real match begins.
Item id #5220
Cloud...
-------- HP :: 300
Exp :: 80
---------
This is another tough battle. But like Leon, the FF7 veteran does not need to be
defeated for the game to continue. Since your party is tired from all the
previous battles, just make sure that you avoid Clouds attacks. He mostly ryshes
at you at an incredible speed then he jumps in the air with his Braver attack.
Run from him as his attack is lethal once he lands on the ground. He calls out
before every attack he makes so use that to an advantage. Your best bet to hit
him is from behind as its almost imposible to not get damaged from the front.
Item id #5209
Crank Tower + Cards...
------------ Crank Tower HP :: Unk
Crank Tower Exp :: 100
------------- Heart Cards HP :: 60
Heart Cards Exp :: 0
------------- Spade Cards HP :: 45
Spade Cards Exp :: 0
-------------
This battle is incredibly annoying. Its best that you have Donald and Goofy
released by collecting as much evodence before the battle as possible so they
are free during the battle. The main purpose is to defeat the Crank Tower. Note
that you cannot kill the cards completly. They just stagger for a little amount
of time and come back after you. If you attack the Queen, some of the cards will
attend to her aid and stop attacking you for a little bit, giving you time to
heal or attack the tower. Fire is the towers weakness so attack it with the Fire
spell as much as possible. Also note of the healing also. The cards have a
tendency to gang up on a character and consume all of his HP.
Item id #5205
Darkside...
------------ HP :: 240
Exp :: 18
------------
This is the first boss of the game. It all depends on what weapons you chose in
the beggining on his dificulty. Note that even if you lose this battle the game
will continue. But dont make a habit to lose all the boss battles.
He has two attack patterns. One is stick his hand in the ground where a lot of
shadow heartless enemies appear, and another is by blasting numerous energy
balls at you. Both attacks are easy to dodge. You can cause damage to him by
attacking him arm when its low enough. That is the key to defeating him. You can
also climb up his arm to deal damage to his head but that is a bit more
dificult. After you win or lose, the story continues.
Item id #5199
Darkside (Rematch)...
------------ HP :: 300
Exp ::60
-------------
Nothing is different. This time you have a better keyblade to deal a bit more
damage. Just follow the same pattern as above to take him down. Note that if you
lose this time, the game ends. The only advantage he has over you now is more
HP.
Item id #5201
Dragon (Maleficent)...
---------- HP :: 1200
Exp :: 6000
----------
This is the harderst battle in the whole game next to Cerberus. The Dragon will
not stand still, as it continues to rampage while spinning around so getting
close to it to attack is a big no, no. It also likes to use a flame attack that
remains on the battle field for a long period of time as well. And it can be
very lethal if you get hurt by it. You can do a few things, but there is still a
huge chance of luck of you winning this battle. You can go around her, and climb
on its back. From there on, use Strike Raid on the dragon and hope that it will
hit it. Follow up the combos. This is one of the ways to do it. The other is
just heal Beast and Goofy while they slowly deplete the Dragons healt. Once her
HP bar hits the green stage, jump off her back and use the Ars Arcanum ability
on it to hopefully put an end to her. This is not an easy battle so just make
sure you cast Aero on yourself and the party to stay healthy most of the battle.
Item id #5252
Genie Jafar...
------- HP :: N/A
Exp :: 0
--------
Jafar and the lamp that floats around the room beeing caried by Yago share the
same HP. Do not bother attacking Jafar in his genie form, instead go for the
lamp. They will do the same ammount of damage to Jafar as well. Iago may drop
the lamp occasionally, so this is your chance to dish out all you have on it. Be
warned though, that Jafar will protect the lamp by throwing a massive fireball
at the party.
Item id #5231
Guard Armor...
--------- HP :: 196
Exp :: 0
---------
This is just a warm up battle for the real thing. Just walk up to it and dish
out all you have and be prepared for the real thing.
Item id #5222
Guard Armor...
------------ HP :: 700
Exp :: 110
------------
Allright, this is it. The first reall boss battle of the game. Lucky for you,
that you have a party, and Donald and Goofy are at your side. The Armor has
severla parts to his body. Each part has a certain HP. You have to take down his
2 hands, 2 legs, head and the body. You dont have to worry to much about
healing, as Donal and Goofy have a few curative items that they will use
automatically on you if your HP depletes to low. But if they run out, make sure
you use a potion on one of them. Try to take out his hands first. They are
incredibly annoying and can deal some major damage as well. Also try to jump as
much as possible when attacking to avoid his attacks. Then move on to the legs.
This shouldnt be to hard, but try to avoid him stomping on you. Then his head
which is incredibly easy, and finally his torso. After each part of the body is
destroyed, HP balls will drop. Collect them to regain your HP. Thats pretty much
the strategy to him.
-------- HP :: ???
Exp :: ???
--------
The best way to start off this boss is wait till he shoots ice shards at you so you can then deflect them back at. After a few times of that he will bend down so you can attack him. Also use areoga because somtimes you might miss to deflect some of the ice shards.
He will then use a freeze attack which he spits out ice where it freezes you and deal a great amout of damage. To avoid this go onto the stairs and run and fly for your life.
Now after a few of this and that he will start throwing bigger ice shards! Don't worry they are easy to deflect but takes some timing for the ones the try to hit you across.
After you beat him you get some exp and you can say, "Hey, I beat that freaken Ice Titan! :D".
Item id #5878
Jafar...
------ HP :: 500
Exp :: 600
------
Your main concern in this battle is Jafar. You do not have to worry about Genie,
as he calls out before each attack, and makes it a weak one. Even if it does hit
you, he releases some HP balls to heal yourself. Jafar may attack with an ice
attack in the center area, but it can easily be avoided if you are clear of the
middle part of the battle field. After Genie is out of the picture, Jafar will
start attacking more personall. You can unleash some combos while he is low to
the ground. All of his attacks can easily be dodged. If he is turned into a
white light, do not bother to harm it as its invincible. Just use the time to
heal your part. Once he lands, just keep on attacking him untill he is done for.
-------- HP :: ???
Exp :: ???
--------
Battle Preperation:
Before going into the battle with Kurt Zisa there are things you have to do to prepare. Your party needs to consist of Sora, Donald, and Aladdin. You need to make sure you fill your, and your party members entire inventory with ethers, or even better elixers. You most likely won't need all these but better being safe than sorry. The next thing you need to do before going into battle is select which keyblade you are going to use. If you have Ultima, use that, but if not I think the best keyblade for this battle is Lionheart for it does +1 to MP and it enhances your summon and Magic power while still doing good physical damage. If you happeaned to never aquire that keyblade then the next best is Oathkeeper. Do not use Oblivion for it lowers your MP by one. The last thing oyu need to do is customize your magic. I used this setup:
Thundaga = Triangle
Aeraga = Square
Curaga= X
Moving on. After getting your party set up talk to the carpet then the battle will begin. Right when you start the battle the first thing you need to do is cast Aeraga on yourself. You need to do this quickly for he silences you from using magic almost right away. Lock on to one of his hands and have at it. It doesn't matter which hand you attack first, just attack whichever one Sora targets. After you have taken out both orbs he shuts down and his head pops out like alittle snake. Quickly lock on to his head and attack. You have a limited time so you need to take as much of his health down as quickly as possible.
If you have Mushu:
After a bit he stands back up. This time he puts a shield around himself so now you only can use magic to hurt him. Summon Mushu now and fireball him. DO NOT STAND STILL while doing so. Stay moving or risk being hit by one of his tornado spells or any of the other ones he has. He casts some spells that can do some pretty good damage so I suggest while pelting him with fire balls that you cast Aearaga on yourself so that not as much damage is taken. Mushu will take his health down pretty fast so be ready to dismiss Mushu if he still has MP left after Kurt Zisa is down. He will be doing his little snake head thing now so again, attack as quickly as possible and get his health down.
Once he stands up, he will start doing the orb thing again. This time it is important that you get an Aeraga in for he has some new moves that take your health pretty quickly. Attack his orbs like normal then after a bit of this he will start spinning. When he does this you need to get away from him. The farther the better. There are other ways to dodge him, you can dodge roll real fast, but the easiest way for me was to jump over him. This may be alittle harder but it worked for me. Wait till he is close to you and then jump. (NOTE: This will only work if you have high jump equiped.) After he passes you a few times in this horizontal spin he will shift into a new kind of spin. This time he will be in a vertical position. This is alot easier for all you have to do is dodge roll right when he gets close to you for an easy dodge. Keep attacking his orbs until he shuts down and you can attack his head again. Repeat this process until he is good and dead.
If you do not have Mushu:
If you really want to summon somthing then the only other one that has an ok effect is Genie. Summon Genie and just target him and 'showtime' until Genie runs out of MP. If you're ok with not summoning then the most effective spell on Kurt Zisa is Thundaga. That is why it is on your quick spell list. Get up to Kurt and use it as many times as possible. If you get hurt go back and heal with either one of your elixers or curage and get back in there to fight him. Once his shield's health is gone he will fall to the ground and is once again open for attack
Item id #6060
Leon (Squall)...
--------- HP :: 120
Exp :: 30
---------
Do not be folled by Leon's HP beeing low that he is weak. This is a tough
battle, considering that Leon is tough and fast as well. His attacks are
devastating also. Lucky for you, you dont have to win this battle, but it will
be worth it if you do. Leon will only swing his Gunblade around or charge up an
energy ball at Sora. But his attacks are so powerfull, he can probably take you
down in 2 hits. Run up to him and attack him while he is charging up his energy
ball and then run as humanly possible fast away from him. Just repeat this
tactic and you might win.
Item id #5202
Lock, Shock and Barrel...
--------- Hp :: 150, 120, 180
Exp :: depends on who you take out first.
---------
This shoudnt even be a boss battle. Just kill the little creeps.
Item id #5244
Maleficent...
-------- HP :: 900
Exp :: 6000
--------
Maleficent is on a platform that makes her invulnurable to attack. The platform
also has its own small HP bar that you need to take out in order for it to come
down. Then you can attack Maleficent head on. She summons some regualr heartless
enemies to keep you busy but just avoid them and continue your attack on her.
You can also cast Gravity on the platform to bring it down to make the battle
faster. She uses her Dark Meteor to send you back and cause some damage. Nothing
big though, so dont worry about it much.
Item id #5251
Oogie Boogie...
-------- HP :: 450
Exp :: 2500
--------
This battle takes place on Oogie's giant roulette. The key to this battle is to
avoid all the perrals that appear on the roullete. Try to avoid all of the
obstacles that he throws at you in this battle, and jump over the giant blades
that appear from time to time. Once Oogie has enough, you will see a giant red
pad appearing in the same section of the roulette as Oogie. Step on it to make
the bars go down and giving you acces to Oogie. Now is the time to harm the
bastard with all you have. The bars dont stay up for too long though so make
sure you attack fast with chains of combos. You cannot harm Oogie while you are
on the roulette, so once they go back up, continue this strategy to get back to
him.
Item id #5246
Ooogies Manor...
---------- HP :: N/A
Exp :: N/A
----------
This is just a bonuse battle before saying farewell to Halloweentown. The mannor
has 7 purple orbs attached to it. You have to find them all and destroy them in
order to win the battle. But this is not easy, as there are plenty of heartless
enemies going after you while attempting to look and destroy all of them as
well. There are also many parrels like fire lanters trying to harm you and push
you down the manor. All the places of the orbs are random as well.
Item id #5247
Opposite Armor...
---------- Body HP :: 900
Body Exp :: 390
---------- Arms HP :: 135
---------- Legs HP :: 270
----------
Allright here it is. He has the same attack pattern as before. The new addition
to his attacks are a huge beam that deals lethal damage to the party. It can be
avoided by rolling under it. Your main problem is the torso. It starts to spin
widly after a certain ammount of damage. Since it has 3 HP bars, deal as much
damage as possible to the torso, untill you reach his green bar. Then go for the
other parts of the body to regain some HP. After that try to stay healthy a
little bit longer, and summon Simba to use his Proud Roar attack and hopefully
finish off the armor for good.
Item id #5223
Parasite Cage...
-------- HP :: 450
Exp :: 500
--------
The first and only battle, in which Rikku may help you in. The young fella goes
right off to the cage and starts attacking it. Sadly it does no damage. You need
to aim for the cage's head in order to win this battle. Stand on the platform,
lock on to its head and start blasting it with Fira spells untill you MP metter
deplets. The cage should drop down and Rikku can deal some massive blows to it
and hopefully kill it. If not just use an ether or collect some of the MP balls
dropped by the cage and repeat untill he is dead.
Item id #5234
Parasite Cage (Rematch)...
---------- HP :: 900
Exp :: 1000
----------
Allright a rematch. This can be extremly difficult or incredibly easy. You could
let Goody and Donald stand and attack it and get killed, while you go on a
platform and start dishing out the Fira attacks again. Sadly this strategy will
not work as well as last time did. The cage will use a gas attack that damages
everyone in the room and poisons you so your best bet is to avoid this strategy
unless you want a chalenge. Since you now have the high Jump ability, you can
jump high enough to harm the cage with your physical attacks. So run up to it,
jump and unleash a series of combos. This is the fastest and easiest way to kill
of this beast for good.
-------- HP :: ???
Exp :: 9999
--------
Before this battle with the Phantom you might want to stock up with potions and ethers and get some elxiers also while your at it! Don't use cure at all in this battle just use your potions because you need your mp for this boss.
Now as the battle begins stop the clock using well...stop. If you don't the Phantom will sentence one of your partners to oblivion and you can't get him back till the battle is over.
Now for actually facing the boss, he has an orb right in his coat and it will shine a color. Each color indicates one magic spell. Red = Fire, Blue = Bizzard, Yellow = Thunder, and White = Physical Attack.
After you beat him you will gain 9,999 EXP and defeat one of the secret bosses.
Item id #5879
Pot Cenitpede...
------- HP :: 600
Exp :: 250
--------
This is more of a tactical battle. The centipede forms from the pot spiders that
are on the field. You need to take them out as quickly as possible so that the
reall battle does not occur. If by any chance you manage to destroy none of the
spiders, then the centipede will use all of its strongest attacks and the battle
will become a lot more dificult. One its assembled, its tail and head share the
same HP metter. Doesnt matter which you attack as long as its one of the two.
The Sonic Blade ability that you got from Cloud is extremly usefull to brake the
centipede back into the pot spiders.
Item id #5224
Riku...
------ HP :: 500
Exp :: 2000
------
Here he is. Your best friend challenging you. His HP may be small but you are
lucky if you damage him at all. Rikku is incredibly fast and wount stand still
at all. Try to roll behind him and counterattack his lunging strikes for an
effective attack. He is also resistant to magic so it wount do you any good to
cast any magic on you. Aero might help a bit though. If your HP is depleting
fast, there are numerous vases around the room that contain HP balls to heal
yourself.
Item id #5250
Riku (Rematch)...
------- HP :: 900
Exp :: 9500
-------
Rikku is just as dificult as the Dragon was. And to make things worse, Sora is
alone in this battle. The Olympia Keyblade is an absolute must have in this
battle in order to win. Make sure you also have Guar and Counterattack set. If
Rikku starts running up to you, immediatly guard his attack and counterattack
it. Try to be as agile as Rikku to take less damage as well. Cast Aero and Cura
when needed. Rikky can throw his Keyblade at you, so its easy to dodge it, but
you can also deflect it back at him and stun him for a bit. Its wiser to dodge
it though. Also when his HP metter deplets, he will go crazy across the battle
field. Jump and glide. Make sure you stay in the air as much as possible untill
he calms down again. After that unleash the Ars Arcanum ability on him as much
as possible hoping to take him out.
Item id #5253
Sabor...
------ HP :: 90
Exp :: 15
------
This is a one on one battle between Sora and the leopard, Sabor. Sabor doesnt
attack much, but if he gets to close to Sora, use the dodge/roll ability and
roll behind him and continue to attack him. This battle is a breeze, so just
give him all you've got.
Item id #5212
Sabor (Final Confrontation)...
------------- HP :: 180
Exp :: 150
-------------
Just beat this leapord to a pulp to finish him off. The same tactics as above
are great. He just has a bit more HP, but you have your party with you, so its a
no brainer battle.
Item id #5219
Sabor (Rematch once again)...
--------- HP :: 90
Exp :: 15
---------
Follow the same pattern as before. Nothing new here. You can rebattle him as
many times as possible if you desire, by leaving the area and returning.
Item id #5216
Sabor (Rematch)...
--------- HP :: 90
Exp :: 15
---------
This works the same as last time. The only difference is that you now have your
party with you. If you have Tarzan, use him. He will be extremly helpfull in
this fight.
-------- HP :: ???
Exp :: 18000
--------
When you fight Sephiroth be sure to be at a very high lvl like 70+!
When the battle begins, jump away from Sephiroth and cast Aeroga or Aeroa. He starts off with three different attacks, he walks around and quickly swings his sword, when he has taken enough damage he will teleport behind you and swing his sword at you so when it happens jump quickly to avoid it, and the last attack is an emit of flames around himself and a large area! You might want to jump out of that or it will deal quite a lot of damage! Also use the auto-lock while fighting him!
Now after his purple bar is down he will start using Sin Havest which brings all your health and mp to exactly 1 and then he will teleport to you and slash at you. The best way to get away is to roll as fast as you can to him(don't fly it takes to long) and hit him so he doesn't succeed with the attack.
When he is in the orange bar he will start to flurry you with attacks so use your combos to strike back at him. Now when he gets to yellow he will throw meteors at you. They are quite easy to dodge so it won't be a problem. He will also attack you with dark orbs.
After you beat Sephiroth you will gain 18,000 exp and can final praise youself for beating the hardest boss in the game!
Item id #5877
Stealth Snake...
---------- HP :: 750
Exp :: 30
----------
If you havent finished off Clayton in the last round, do it now so he wount be a
nuisance this battle. The Stealth Snake can turn invisible making harder for you
to hit him. He has some of the same attacks as Sabor. Note that fire spells work
great in this battle. If you take too much HP from the snake run off and heal.
Once he becomes visible pound at him with as many physicall attacks as you
posibly can. His attacks are dificult to avoid so dont even bother to dodge
them. When Clayton is on the snake's back, use Lightning spells to deal some
more damage to the hunter.
Item id #5221
Trickmaster...
--------- HP :: 600
Exp :: 150
---------
The last fight before you can exit wonderland. You can see that he has several
parts to his head. After each part is destroyed, one will go away. Once all 5
parts of his head are gone, you will win the battle. You could use fire spells
on him, as the are very lethal, but when he spins to attack, his hands will do
double the damage, so its a matte of gamble if you can dodge his attacks. Don't
bother with magic that much as they are not thats special, and hard to hit him
as well. Pummel him with physicall attacks. To attack his heads, you need to get
on the table, and jump attack him. You can also climb a chain to do so. If by
any chance he makes them dissapear, climb on the nearby bookshelf and repeat
this tactic.
Item id #5207
Ursula...
------- HP :: 450
Exp :: 1000
------- Floatsam & Jetsam
HP :: 60
Exp :: 150
-------
This is a tricky battle. Do not bother with the two fish as they are nothing.
Ursula has very high defense. The key to defeating her is the cauldron in the
middle of the room. Have a few ethers in stock. Lock onto the cauldron and use
as many fire spells on it as possible. This will not only harm Ursula, but also
also weaken her defenses, in which you can take advantage of and start attacking
her untill her defense goes back up. Continue this strategy and you will win in
no time.
Item id #5239
Ursula (True Confrontation)...
-------- HP :: 900
Exp :: 1500
---------
This is the true battle. Ursula grew a bit as well. Cast Aero and Sora and the
whole party as soon as possible, and try to keep it going throughout the battle.
This will bounce the attacks off you back at Ursula and increase your defense.
Try to get in back of Ursula's head and attack her with chain of combos. This is
easier said than done as she keeps facing Sora. If she starts to inhale try to
swim away from her as fast as possible, because if she inhales you, it will
cause lethat damage. When she raises her trident, run away from her again, as
she is preparing for a devastating attack that is easier to dodge from a
distance. If this battle is still to tough for you, then put some megaelixers in
Donald and Goofy's slots to decrease the dificulty of the battle. After you
defeat her you will receive the Crabclaw Keychain for your efforst at the
battle.