Heartless KH CoM

CoM includes many heartless that were in the first KH,but it also has a few kinds of heartless that didn't appear in KH.


Contents

[edit] Heartless in CoM

[edit] Shadow

Shadow.png

Shadows are pretty much the same as the were in KH,they're weak,jump at you,and sink into the ground to prevent your attacks from hitting them. Shadows are found in pretty much every world,with the exception of the hundred acre wood,which no heartless appear in.

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A Heartless that pops up in all kinds of places. The Shadow ambles around and attacks without warning. It is completely untouchable while hiding within the darkness.

[edit] Red nocturne

RedNocturne.png

Red nocturnes are magic using heartless,and like the shadow,they haven't changed much from KH. Thier only attack is shooting a fireball at Sora. They absorb all fire based attacks,so you'll want to take them out with ice based attacks. They can be found in most worlds.

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A magic-wielding Heartless that drifts through the air. It's flighty and hard to hit. The Red Nocturne attacks with Fire from a distance, and absorbs fire damage.




[edit] Yellow opera

YellowOpera.png

Yellow operas are basically red nocturnes that use thunder magic instead of fire,but unlike red nocturnes,they don't have a weakness. They can be found in most worlds.

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A magic-wielding Heartless that drifts through the air. The Yellow Opera hurls itself at enemies or attacks with Thunder. It absorbs all lightning damage.









[edit] Green requiem

GreenRequiem.png

Much like Red nocturnes, Green requiems use magic. Unlike the red nocturne,they use healing magic. They fly around the battlefield while casting cure on its fellow heartless,so they should be taken out as soon as possible. They also absorb all magic,so you have to use phsyical attacks to defeat them. They can be found in most worlds.

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A magic-wielding Heartless that drifts through the air. It doesn't attack, but it can cast Cure to heal other Heartless. The Green Requiem is slow, but is healed by basic elemental magic, making it tough to squash.






[edit] White mushroom

WhiteMushroom.png

White mushrooms haven't changed much from KH. They do a certain pose,and you're supposed to cast a spell on it depending on its pose. But instead of giving you items and MP orbs like in KH,it gives you EXP and HP orbs. They can be found in any world other than the hundred acre wood,but only if you use a 'white room' map card.

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A Heartless with an unusual affinity for people. The White Mushroom never attacks, and may even reward someone who comes to its aid.







[edit] Black fungus

BlackFungus.png

The Black fungus, like the white mushroom,hasn't changed much. They walk around the battlefield,spew poison gas,and make thier bodies harden,making them immune to attacks. They can be found in any world other than the hundred acre wood,but only if you use a 'black room' map card.

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An aggressive, poisonous Heartless, not to be confused with the White Mushroom. The Black Fungus likes to paralyze its foes and toy with them. It's tough to beat, but victory doesn't go unrewarded...



[edit] Neo shadow

Neoshadow.png

The Neoshadow new Heartless that people might recognize from KH:final mix or the deep dive scene that can be viewed after finishing KH. They're much like normal Shadows,but unlike shadows,they can 'swim' through the ground,have much more HP,and are all-around more powerful. They can only be found in castle oblivion.

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A nimble Heartless that swims through the shadows.

Last edited by KrystalDark on 26 July 2012 at 13:57
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