The Nobodies KH2

Contents

[edit] Nobodies

The Nobodies are a new sort of enemy that appear in Kingdom Hearts II. They resemble the heartless in the sense that there are different types and they have a symbol, etc. They are created when someone with a strong heart leaves their body and soul behind when they lose their heart to the Heartless. The Organization are Nobodies of people that had very strong hearts, so they retained human form with few changes.

[edit] List of Nobodies

[edit] Assassin

A mild threat, they can annoy you when they sink into the floor, invulnerable to attack. (similar to Shadow/Neoshadow Heartless) If they are left alone for a while they will self-destruct causing good damage and stealing some Experience from Sora.

[edit] Stats
Location Level HP EXP Strength Defense
Twilight Town 3 37 15 7 3
Twilight Town 47 152 860 42 24
The World That Never Was 50 160 1000 45 26
[edit] Journal Entry

"An assassin. A high-ranking Nobody. It hides in the ground and attacks quietly from behind.

It cannot be attacked while it is in the ground. Parry its attacks to get it to surface.

When it starts running around, look out! It'll begin to unleash powerful attacks. Don't miss any chances to use the reaction commands to defeat as many as possible at once!"

[edit] Berserker

A very strong Nobody that fights similar to Organization Member Saix. They will parry attacks from the front, so your best bet is to attack from behind. The Berserkers are quite difficult in big groups, like the Dancers, but when one drops their hammer you can use it as a Reaction Command to deal some major damage.

[edit] Stats
Location Level HP EXP Strength Defense
Twilight Town 3 37 15 7 3
Twilight Town 28 160 255 27 15
The World That Never Was 50 250 1000 45 26
[edit] Journal Entry

"A berserker. A high-ranking Nobody. Its attacks are hard to read as it is dragged around by a cursed hammer.

Attacks from the front will only be parried by its hammer. Knock it down to make it let go of the hammer. Then pick up the hammer to unleash a flurry of attacks with Berserk."

[edit] Creeper

Physically the weakest incarnation of the Nobody. They use shape-shifting to attack you in the form of weapons. They are most similar to Number 6 in the Organization, Zexion.

[edit] Stats
Location Level HP EXP Strength Defense
Twilight Town 1 20 4 5 2
Twilight Town 3 23 6 7 3
Hollow Bastion 8 31 12 11 5
Hollow Bastion 30 67 115 29 16
Twilight Town 47 95 344 43 25
The World That Never Was 50 100 400 45 26
[edit] Journal Entry

"The weakest of the Nobodies. It takes on various shapes, making it difficult to read its next move.

When it is paired with Dusks, use Reversal to stop its movements before attacking."

[edit] Dancer

A strong, agile Nobody. They are especially very dangerous in a big group, as they are good at evading attacks and using vicious combos on you. When they begin to glow, be careful for they will use a powerful attack.

[edit] Stats
Location Level HP EXP Strength Defense
Hollow Bastion 30 107 298 29 16
Twilight Town 47 152 860 43 25
The World That Never Was 50 160 1000 45 26
[edit] Journal Entry

"A dancer. A high-ranking Nobody. It skates around the ground and quickly moves away when approached. Wait for the end of its attack to retaliate. When it approaches with a low posture, look out! If cornered, it retaliates with its buddies with kicks and other attacks. Fight carefully when outnumbered."

[edit] Dragoon

They are mainly under No. 3, Xaldin. They are an airborne Nobody. Their main threat is to use a spear-first dive that creates a shockwave on the ground. When you see a glowing orb, pay attention because you can use a Reaction Command.

[edit] Stats
Location Level HP EXP Strength Defense
Beast's Castle 36 123 455 34 19
Twilight Town 47 152 860 43 25
The World That Never Was 50 160 1000 45 26
[edit] Journal Entry

A dragoon. A high-ranking Nobody. When a ball of light appears after parrying its attacks, use Learn. Time it accurately, to use Jump to attack. Learn can be used as often as possible, so a series of Jump attacks is one strategy option.

[edit] Dusk

The most common form of a Nobody. They use their very flexible bodies to dodge attacks and move around the battlefield. They are among the weaker Nobodies, but are still stronger than most common Heartless. You can use the Reaction Command "Reversal" to give you an advantage over them.

[edit] Stats
Location Level HP EXP Strength Defense
Twilight Town 1 32 6 5 2
Twilight Town 2 34 8 6 2
Twilight Town 3 37 9 7 3
Twilight Town 6 45 14 9 4
Twilight Town 7 46 15 10 5
Hollow Bastion 8 50 18 11 5
Twilight Town 28 102 153 27 15
Hollow Bastion 30 107 179 29 16
The Land of Dragons 35 122 235 34 19
Beast's Castle 36 123 273 34 19
Port Royal 37 126 291 35 20
Olympus Coliseum 39 131 330 37 21
Twilight Town 47 152 516 43 25
[edit] Journal Entry

"It is difficult to read this creature's next move, so catch it off guard with a Reversal to stop its actions. A series of attacks and Reversals can also look cool in battle!

Note: It lets its guard down when its attack is parried. This is also true for all Nobodies."

[edit] Gambler

Not much of a threat as a fighter, although you can play a game with them through a Reaction Command that if you lose Sora will be transformed into a card or die, similar to the fight with Luxord. If you win the game, you recieve lots of munny And A Small Chance To Get A Weapon "Nobody Guard".

[edit] Stats
Location Level HP EXP Strength Defense
Port Royal 37 126 485 35 20
Twilight Town 47 152 860 43 25
The World That Never Was 50 160 1000 45 26
[edit] Journal Entry

"A gambler. A high-ranking Nobody. It doesn't seem to like fighting, and just floats around aimlessly.

Use the reaction command when it attacks with cards and dice, and let the games begin!

Don't lose, for something terrible happens. Win for a chance to attack—and maybe even for a little something extra!"

[edit] Samurai

Among the stronger Nobodies, the Samurai becomes more powerful as their health decreases. They use their swords to attack with high strength. The Reaction Command "Duel Stance" can be used to defeat them, but if you mess it up it will backfire on you.

[edit] Stats
Location Level HP EXP Strength Defense
Hollow Bastion 8 50 30 11 5
Twilight Town 47 152 860 43 25
The World That Never Was 50 160 1000 45 26
[edit] Journal Entry

"A samurai. A high-ranking Nobody. Using swords and their sheaths as weapons, it can handle up to four weapons at a time. It attacks with calmness and efficiency. Make sure not to lose sight of it once it hides beneath the ground. After parrying its attack, it sits and waits, giving an opportunity to use reaction commands. Fight one-on-one while the others sit back and watch."

[edit] Sniper

A fairly strong Nobody that fights similar to Xigbar, an Organization Member. They use light-arrows to attack, though they can be deflected back at the Snipers with the Reaction Command Warp Break.

[edit] Stats
Location Level HP EXP Strength Defense
Hollow Bastion 35 122 425 34 19
Twilight Town 47 152 860 43 25
The World That Never Was 50 160 1000 45 26
[edit] Journal Entry

"A sniper. A high-ranking Nobody. It is very agile as it moves around defying gravity. Use magic to stop its movements for an easier battle.

It attacks using arrows of light. Ward them off with Warp Snipe. Use this in succession for victory!"

[edit] Sorcerer

Probably the most difficult Nobody to defeat, even when it is on its own. They do not move fast or attack you physically, but they are immune to magic. They use unblockable floating cubes to swarm and surround you during a fight. You will not encounter these until very late in the game.

[edit] Stats
Location Level HP EXP Strength Defense
The World That Never Was 50 160 1000 45 26
[edit] Journal Entry

"A sorcerer. A high-ranking Nobody. Immune to magic, it attacks with invulnerable cubes.

Watch out for the cubes while attacking the main body. The cubes disappear when the body is defeated."

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Last edited by Sigma on 8 December 2012 at 12:23
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